22)Beginning Arduino-2010kaiser
first discovered the Arduino in 2008 when I was looking for ways to connect temperature sensors to my
PC so I could make a Cloud Detector. I wanted to try out a cloud detection concept I’d read about on a
weather forum, and as it was experimental, I didn’t want to spend a lot of money on it in case it failed.
There were many solutions on the market, but the Arduino appealed to me the most. Not only did it
seem to be an easy and cheap way to connect the sensors I required but it could be used for other cool
things. Thousands of projects in blogs, video sites, and forums showed the cool things people were doing
with their Arduinos. There seemed to be a huge sense of community with everyone trying to help each
other.
It was obvious that I could have a lot of fun with an Arduino. However, I didn’t want to be trawling
through websites for information. I wanted to buy a book on the subject, something I could hold in my
hand and read on the train into work. After looking around, I found one book. Unfortunately, it was very
basic and out of date. Worse, it didn’t give me anything practical to do with the Arduino, and I didn’t
warm to the teaching style either. What I wanted was a hands-on book that taught me both
programming and electronics as I built things instead of having to wade through pages of theory first.
Such a book just didn’t exist at the time.
Then I started Earthshine Electronics to sell kits based on the Arduino. To go with the kit, I produced
a small tutorial booklet to get people started. This little booklet ended up being very popular, and I got
hundreds of queries from people asking when I would be adding more projects or if I sold a printed
version. In fact, I had already thought that it would be great to produce a comprehensive beginner's
book, crammed with projects and written in the kind of easy-to-follow style. That is how this book came
about.
I have written this book with the presumption that you have never done either computer
programming or electronics before. I also presume you’re not interested in reading lots of theory before
you actually get down to making something with your Arduino. Hence, right from the start of the book,
you will be diving right into making a simple project. From there, you will work through a total of 50
projects until you become confident and proficient at Arduino development. I believe that the best way
to learn anything is by learning as you go and getting your hands dirty.
The book works like this: the first project introduces basic concepts about programming the
Arduino and also about electronics. The next project builds on that knowledge to introduce a little bit
more. Each project after that builds on the previous projects. By the time you have finished all 50
projects, you will be confident and proficient at making your own projects. You’ll be able to adapt your
new skills and knowledge to connect just about anything to your Arduino and thus make great projects
for fun or to make your life easier.
Each project starts off with a list of required parts. I have chosen common parts that are easy to
source. I also provide a circuit diagram showing exactly how to connect the Arduino and parts together
using jumper wires and a breadboard. To create the parts images and breadboard diagrams for the book,
I used the excellent open-source program Fritzing. The program allows designers to document their
prototypes and then go on to create PCB layouts for manufacture. It is an excellent program and a
brilliant way of demonstrating a breadboard circuit to others. Pop on over to http://fritzing.org and
check it out.
After you have made your circuit, I supply a code listing to type into the Arduino’s program editor
(the IDE) which can then be uploaded to your Arduino to make the project work. You will very quickly
have a fully working project. It is only after you have made your project and seen it working that I explain
how it works. The hardware will be explained to you in such a way that you know how the component
works and how to connect them to the Arduino correctly. The code will then be explained to you step by
step so you understand exactly what each section of the code does. By dissecting the circuit and the
code, you will understand how the whole project works and can then apply the skills and knowledge to
later projects and then onto your own projects in the future.
The style of teaching is very easy to follow. Even if you have absolutely no experience of either
programming or electronics, you will be able to follow along easily and understand the concepts as you
go. More importantly, you will have fun. The Arduino is a great, fun, open source product. With the help
of this book, you’ll discover just how easy it is to get involved in physical computing to make your own
devices that interact with their environment.
espero que te aya gustado y hasta luego¡¡¡
first discovered the Arduino in 2008 when I was looking for ways to connect temperature sensors to my
PC so I could make a Cloud Detector. I wanted to try out a cloud detection concept I’d read about on a
weather forum, and as it was experimental, I didn’t want to spend a lot of money on it in case it failed.
There were many solutions on the market, but the Arduino appealed to me the most. Not only did it
seem to be an easy and cheap way to connect the sensors I required but it could be used for other cool
things. Thousands of projects in blogs, video sites, and forums showed the cool things people were doing
with their Arduinos. There seemed to be a huge sense of community with everyone trying to help each
other.
It was obvious that I could have a lot of fun with an Arduino. However, I didn’t want to be trawling
through websites for information. I wanted to buy a book on the subject, something I could hold in my
hand and read on the train into work. After looking around, I found one book. Unfortunately, it was very
basic and out of date. Worse, it didn’t give me anything practical to do with the Arduino, and I didn’t
warm to the teaching style either. What I wanted was a hands-on book that taught me both
programming and electronics as I built things instead of having to wade through pages of theory first.
Such a book just didn’t exist at the time.
Then I started Earthshine Electronics to sell kits based on the Arduino. To go with the kit, I produced
a small tutorial booklet to get people started. This little booklet ended up being very popular, and I got
hundreds of queries from people asking when I would be adding more projects or if I sold a printed
version. In fact, I had already thought that it would be great to produce a comprehensive beginner's
book, crammed with projects and written in the kind of easy-to-follow style. That is how this book came
about.
I have written this book with the presumption that you have never done either computer
programming or electronics before. I also presume you’re not interested in reading lots of theory before
you actually get down to making something with your Arduino. Hence, right from the start of the book,
you will be diving right into making a simple project. From there, you will work through a total of 50
projects until you become confident and proficient at Arduino development. I believe that the best way
to learn anything is by learning as you go and getting your hands dirty.
The book works like this: the first project introduces basic concepts about programming the
Arduino and also about electronics. The next project builds on that knowledge to introduce a little bit
more. Each project after that builds on the previous projects. By the time you have finished all 50
projects, you will be confident and proficient at making your own projects. You’ll be able to adapt your
new skills and knowledge to connect just about anything to your Arduino and thus make great projects
for fun or to make your life easier.
Each project starts off with a list of required parts. I have chosen common parts that are easy to
source. I also provide a circuit diagram showing exactly how to connect the Arduino and parts together
using jumper wires and a breadboard. To create the parts images and breadboard diagrams for the book,
I used the excellent open-source program Fritzing. The program allows designers to document their
prototypes and then go on to create PCB layouts for manufacture. It is an excellent program and a
brilliant way of demonstrating a breadboard circuit to others. Pop on over to http://fritzing.org and
check it out.
After you have made your circuit, I supply a code listing to type into the Arduino’s program editor
(the IDE) which can then be uploaded to your Arduino to make the project work. You will very quickly
have a fully working project. It is only after you have made your project and seen it working that I explain
how it works. The hardware will be explained to you in such a way that you know how the component
works and how to connect them to the Arduino correctly. The code will then be explained to you step by
step so you understand exactly what each section of the code does. By dissecting the circuit and the
code, you will understand how the whole project works and can then apply the skills and knowledge to
later projects and then onto your own projects in the future.
The style of teaching is very easy to follow. Even if you have absolutely no experience of either
programming or electronics, you will be able to follow along easily and understand the concepts as you
go. More importantly, you will have fun. The Arduino is a great, fun, open source product. With the help
of this book, you’ll discover just how easy it is to get involved in physical computing to make your own
devices that interact with their environment.
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