34)iOS Sensor Apps with Arduino-2010kaiser
The iPhone (iPod touch and iPad) platform comes with a growing range of built-in
sensors: GPS, accelerometer, magnetometer, and most recently a gyroscope. The devices
also have near-ubiquitous data connections, whether via a local wireless hotspot or via carrier
data, and usepositioning via multiple methods, including the GPS. They
make excellent hubs for a distributed sensor network.
However, until recently, it was actually quite difficult to interface these otherwise interesting
devices and connect them to your iPhone.
Apple’s proprietarydock connector is
a major stumbling block. This has now changed, and by the end of the book, you’ll
be ableto use your phone as the hub of a sensor network, making it part ofthe Internet of Things.
Who Should Read This Book?
This book provides an introduction to connecting your iOS device to the real world.
As part of that, we’ll make extensive use of the Arduino open source electronics prototyping
platform. If you are a programmer who has had some experience with the
iPhone before, this book will help you connect your iOS device to external hardware.
If you are an experienced Mac programmer, already familiar with Objective-C, this
book will give you an introduction to the hardware-specific parts of iPhone
programming.
What Should You Already Know?
The book assumes some previous experience with the Objective-C language. Additionally,
some familiarity with the iPhone platform is assumed. If you’re new to the
iPhone platform you may be interested in Learning iPhone Programming (O’Reilly),
also by Alasdair Allan. Little or no familiarity with the Arduino platform is assumed or
expected. This book is intended for Objective-C programmers who want to learn how
to talk to external hardware. However, if you are totally unfamiliar with the Arduino
platform, you might want to take a look at Getting Started with Arduino by Massimo
Banzi (O’Reilly).
Preface
vii
This book assumes a working knowledge of how to build and deploy
applications onto your iPhone, iPod touch, or iPad. If you have no experience
with iOS, you should probably read this book in conjunction with Learning iPhone Programming.
espero que te aya gustado y hasta luego¡¡¡
The iPhone (iPod touch and iPad) platform comes with a growing range of built-in
sensors: GPS, accelerometer, magnetometer, and most recently a gyroscope. The devices
also have near-ubiquitous data connections, whether via a local wireless hotspot or via carrier
data, and usepositioning via multiple methods, including the GPS. They
make excellent hubs for a distributed sensor network.
However, until recently, it was actually quite difficult to interface these otherwise interesting
devices and connect them to your iPhone.
Apple’s proprietarydock connector is
a major stumbling block. This has now changed, and by the end of the book, you’ll
be ableto use your phone as the hub of a sensor network, making it part ofthe Internet of Things.
Who Should Read This Book?
This book provides an introduction to connecting your iOS device to the real world.
As part of that, we’ll make extensive use of the Arduino open source electronics prototyping
platform. If you are a programmer who has had some experience with the
iPhone before, this book will help you connect your iOS device to external hardware.
If you are an experienced Mac programmer, already familiar with Objective-C, this
book will give you an introduction to the hardware-specific parts of iPhone
programming.
What Should You Already Know?
The book assumes some previous experience with the Objective-C language. Additionally,
some familiarity with the iPhone platform is assumed. If you’re new to the
iPhone platform you may be interested in Learning iPhone Programming (O’Reilly),
also by Alasdair Allan. Little or no familiarity with the Arduino platform is assumed or
expected. This book is intended for Objective-C programmers who want to learn how
to talk to external hardware. However, if you are totally unfamiliar with the Arduino
platform, you might want to take a look at Getting Started with Arduino by Massimo
Banzi (O’Reilly).
Preface
vii
This book assumes a working knowledge of how to build and deploy
applications onto your iPhone, iPod touch, or iPad. If you have no experience
with iOS, you should probably read this book in conjunction with Learning iPhone Programming.
espero que te aya gustado y hasta luego¡¡¡
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